3D Visua – Bug

New 3D task: Make an insect.
For this task we had 3 types of insects (a grasshopper, a wasp and a rhinoceros beetle) and
had to combine elements from the three of them to create a new insect that still looked realistic.
I feel that the problem with this one was that many people chose the same elements though…
Luckily I didn’t add wings, unlike many.
The big challenge during this task was the UV-map. I still haven’t learnt how to make the different
pieces line up nicely and form a shape. My problem was that you had a bunch of messy pieces and
had to figure out which one was which.
Some new things I’ve learnt:
You can put the UV-map pieces on top of each other. This way you only need to make a small sized
texture image (as all stacked pieces will get the same color).
If your 3D object is mostly symmetric you can spare a lot of time by only making one side &
then simply mirroring it.

Insect_Modelsheet_Kaya_Kepa 

Insect_Kaya_Kepa

3D Visua – Robot

Or my very first time making a 3D object!

Unfortunately we’re not using Maya like I hoped for, but the reason is understandable. Learning to
work with Blender is a nice experience too though. I had always been curious about how to work in
3D programs but when I tried using them myself, I had a hard time understanding how everything
worked.
It was challenging because there’s so many different commands and windows and I’ve always had
trouble when there’s too much going on at the same time. Thankfully the lesson was well explained
and slowly, step-by-step, our 3D object, an old style tin robot, came to life.
It was the first time I’ve heard of the fact that faces are only allowed to have 3 or 4 points, as
well as that you have to work with as least faces as possible, while still trying to make the object
look good. 2 very important things to remember.
Oh, and that you can create almost any object starting from only one single cube.

KayaKepa